A downloadable game for Windows

Hello everyone and welcome to a new sneak peek of Lucky Paradox <3

Lately I have decided to do these progress report posts, as some of you have already noticed, once every two weeks. I think it's a more efficient way of reporting progress instead of doing it on a weekly basis, I think it doesn’t count as spam that way xD

Do you agree with this, or should I go back to the weekly format?

It's a bit difficult to give a weekly report on the progress of the game writing, because with no images to show and wanting to avoid some spoilers, I must show everything in a general way so as not to ruin the surprises hahaha

During these weeks I've been working on the script of the new update, this time it has been a monumental work, I think more than any story content so far, especially considering the content I still must add to the Argleton museum.

During the first months of development of Lucky Paradox (Lot of time ago), I started writing the story in broad strokes with a huge number of details, dates, characters and important events that were happening during the story, almost as if it was a map or the skeleton of what would be everything later. I did not like the idea of creating the story as the development progressed, but I wanted to have surprises and interesting plot twists prepared in advance throughout the development.

However, I have been making a lot of changes as the development of Lucky Paradox progressed, as I wanted to give much more focus on the characters and their interactions, and less on what was the world building and background, so far in the game, you have only seen a small tip of the iceberg of what the real story of Argleton is. There are many things that so far may seem like filler or that do not make much sense, and it is a feeling that goes along with the lack of main story I'm talking about. In addition to the "encyclopedia" style format in which the game is developed and written, where you must connect many dots to discover details and discover the background himself.

On the other hand, I wanted the Museum and the story of Liz and Sarah (which will be included in a future version), would serve to discover all that background or at least most of them,  as optional content.

So, to remember what I had written, I decided to gather and re-read all those notebooks with notes and notes that I had made at the beginning of the development and... Oh Boy... I didn't remember it was so much... I don't know what my past self was thinking about xD

I've been for several days sorting through all that information, establishing chronology of all the events that were happening or remembering a lot of details that I had overlooked, as it hadn't been necessary until now. However, I've had to do a lot of this by hand, pencil and paper like in the old days hahaha

Hard work, but fun all the same time

And that added to a bit of bad luck during these weeks...

This last week I suffered some problems on the computer I work on, every time I tried to save a document, I got an error saying "Error writing to disk". After a lot of research, thinking that it was a write protection issue, I realized that my hard disk had simply reached the end of its useful life.

If I must be honest, it's not something that worries me, since a few months ago when I suffered a data corruption, I backed up everything necessary for the development of the game. The code is safe in github and everything else in the cloud, so now I must wait for a new hard drive to arrive and copy all that again to resume development. Since right now, I can only work on the game script and code on my old laptop.

I hope to have some preview images soon to show some new features of the museum I've been working on, although due to technical problems it hasn't been possible to finish all the final design for this new feature. So for now it's mostly a sketch of what it will be in the end, I still have to fix and finish designing more things.

My intention is to add a new mechanic of discovering and research objects, collecting new items through Liz's side story or by finding things scattered around the world, and being able to know more details based on our level of knowledge. 

Adding this as a secondary activity to do during the mornings (which is possibly the instant of time with the least amount of things to do in the game right now). I think it will be a great addition to show all that background that still remains to be discovered and being optional, it is not mandatory so if you are not so interested in the background of the game, you can simply continue playing the content of the characters that you like the most, as always.

And I think that's it for the last few weeks.

Before I say goodbye, I would like to know:

Do you like better the weekly report format, or continue in this new format of reports every two weeks?

It would be very helpful if you give me your personal opinion, because, though the weekly format requires more time, I am willing to go back to the previous format if the majority agrees.

As always, I send you a big hug from afar and wish you a beautiful and fruitful week.

And see you soon with more news <3

Get Lucky Paradox (NSFW 18+)

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorChrisC69
TagsAlternate History, Anime, ecchi, Eroge, Erotic, Hentai, NSFW, Porn, sex, Singleplayer

Download

Download
Progress Sneak Peek.rar 23 MB

Install instructions

The game is currently only working on windows, it will be released to other operating systems soon.

・Windows 10 is required

・2GB Ram 562MB Storage Required

・Download the setup, then install and run good games